Headlock Escape Rooms: The Mystic Ruins

A beautiful, immersive room with a wonderful host and perfect for teams of any ability.

Rating: 4.5 out of 5.

Let’s take a quick stroll down memory lane to Lockdown #1. While I was in my pyjamas binge watching Criminal Minds and eating banana bread every day, the husband and wife team over at Headlock managed to build an entire portable escape room – and an absolutely brilliant one at that.

We start our zoom call with fellow archaeologist William Puttz. He’s found himself trapped in a mysterious room whilst exploring an ancient city, and it’s up to us to help him escape.

Our team was a mix of avid puzzle fans and first time online escape roomers, which was the perfect combination for The Mystic Ruins. The puzzles fit perfectly within the theme and run smoothly as the game progresses. They have mixed difficulty levels and provide a satisfying blend of observational puzzles, cyphers, logic and pattern spotting – one of which cleverly stumped us.

Puttz was always on hand to offer clues when asked. He didn’t give too much away, but gave us a gentle nudge in the right direction until the penny dropped. There was a lot of friendly chat back and forth between us, and some terrible hilarious jokes thrown in for good measure.

I think the fact that Joel created the room and also acted as our avatar gave the game an exciting vibe which is difficult to replicate. His enthusiasm in showing us the room was infectious, and there were no signs of us knowing he’d solved the puzzles countless times.

The lack of inventory system did not affect our enjoyment of the game at all. The room is small so everything can be easily accessed for reference, and you are encouraged to take photos if you want to remember a particular aspect of the room.

Overall, I wouldn’t hesitate to recommend The Mystic Ruins. It’s a beautiful, immersive room with a wonderful host and perfect for teams of any ability. It’s also priced at only £35, which is an amazing offering for a live avatar room.

The fact that this room can be flat packed and popped in a van to be played anywhere blows my mind, and I can’t wait to see this company evolve once things start getting back to normal.

Disclaimer: I wasn’t charged for this game, but this has in no way influenced my review.

Published by Rebecca

Rebecca writes about Board Games and Escape Rooms covering Scotland

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